Tuesday, December 7, 2010

On a Hunt for What Makes Gamers Keep Gaming

By JOHN TIERNEY
New York Times

By the age of 21, the typical American has spent 10,000 hours playing computer games, and endured a smaller but much drearier chunk of time listening to sermons about this sinful habit. Why, the experts wail, are so many people wasting their lives solving meaningless puzzles in virtual worlds?

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